Ok, I've worked a long time on this before actually making a post here. I've perused all the other posts on this topic I could find. I've installed Unreal Tournament 2004 on my Slackware 9.1 system with the linux 2.6.5 kernel, and, despite my failed attempts thus far, it won't work.
I am currently using an ATI 9600 card with the new 3.7.6 drivers
In X (4.3.0), the splash screen comes up, it tries to load, then the splash screen disappears and it gives me this error:
Quote:
WARNING: ALC_EXT_capture is subject to change!
Couldn't set video mode: Couldn't find matching GLX visual
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So after this, I delved further into the bowels of my graphics configuration and discovered that, for whatever reason, my FGL stuff isn't working at all. Glxgears runs, but FGL_Glxgears will not (I average about 350 FPS in glxgears). Could these things be related?
AGPGART is running as a module
DRI has been disabled
FGLRX is currently using AGPGART instead of its own built in module, but that can be changed on a whim...either way it hasn't been working.
fglrxinfo:
display: :0.0 screen: 0
OpenGL vendor string: Mesa project: (mesa's website: i can't post URLs)
OpenGL renderer string: Mesa GLX Indirect
OpenGL version string: 1.3 Mesa 4.0.4
I also have the kernel configured to run with my asus a7n8x deluxe nForce-2 chipset. Everything as far as the AGP configuration in the kernel seems to be functioning accordingly. As far as I know, the drivers are working fine for 2D as well, framerate in KDE is great ever since I installed them. Please help, I just spent forty bucks on this game, and I really dont want to play it in Windoze.