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Originally posted by LavaDevil94 anyone want to dust this thread off? ive tried the tweaks on this forum, ive upgraded to the 2.6.5 kernel, ive moved to fluxbox, installed the latest nvidia drivers, and glxgears sticks at 3.8k fps. any suggestions?
ps: what category in the kernel config are the schedular improvements in?
Try googlin' for the 4620 drivers (said to be the fastest) or get them from www.minion.de, especially tweaked for 2.6.x kernels. And what GF do you have?
Distribution: Gentoo 2004.2: Who needs exmmpkg when you have emerge?
Posts: 1,795
Rep:
well, i tried it (i downloaded the binary sh installer)... glxgears fps was lowered by 300fps (to 3.5k). i just dont have any more ideas, but maybe it has to do something with my use of mandrake 9.1. in that case, i have nothing i can do, i like mandy too much . still, is there anything else i can try? there must be something, seeing how a geforce 4200 ti got 12k fps in glxgears while im stuck in 3.8k world.
Originally posted by LavaDevil94 well, i tried it (i downloaded the binary sh installer)... glxgears fps was lowered by 300fps (to 3.5k). i just dont have any more ideas, but maybe it has to do something with my use of mandrake 9.1. in that case, i have nothing i can do, i like mandy too much . still, is there anything else i can try? there must be something, seeing how a geforce 4200 ti got 12k fps in glxgears while im stuck in 3.8k world.
I find it hard to believe a 4200 got 12K (I've seen a GFX-5900 VIVO get 8500+, 10K tops), however I know of cases of GFX's which get 12K or around 12K, then again that might be the 5900 XT/Ultra's and the 5950 XTs. What I do know is that GFX-5700 (ultra or otherwise) are not that well supported by the current drivers, so that maybe actually your problem.
However glxgears is not a good guideline with which to measure your real perfromance increases/decreases. I'd say try to do a series of benchies with UT2003/4 and the different driver revisions, then judge actual gamepaly and such. If that conforts you, I'm stuck with my ATi 9500 card whcih with drivers from the 2.9.1x series gave me the same FPS you get in glxgears, with the current drivers, I've lost ~1000 FPS... Yeah, 1K fps in glxgears, that's quite a lot, not to mention that the drivers have issues with the UT2K3/4 engines because artifacting. I drool for new drivers, but with all the buzz about the X800 that's not gonna happen, at least not this month
Distribution: Gentoo 2004.2: Who needs exmmpkg when you have emerge?
Posts: 1,795
Rep:
sorry to hear that horrible performance. how isnt the geforce 5700 supported? it's chipset is in the nvidia readme in supported cards. is there some patch thats around to fix it? i know at nvnews.net theres a beta of new linux nvidia drivers, i guess ill try that... thanks.
Not they're not supported as such, but in the first release of the drivers that claimed the cards were fully supported, they had a long list of issues (from lockups, to crashes, to 3D rendering errors, and such), I'm sure they've corrected those problems, but still may be due to either less core power than the 5900's and not so polished drivers to work with that particular chipset.
Distribution: Gentoo 2004.2: Who needs exmmpkg when you have emerge?
Posts: 1,795
Rep:
well, i see one last thing to try (correct me if im wrong on last thing ): try the 4496 drivers. i heard good things about those, but at this point im beginning to think that the driver doesnt make much difference... i wonder when nvidia will churn out some new drivers? its been awhile... more then 3 months...
Dunno how will the 4496 drivers (most stable I know of) will behave with a 5700 (having into account they're pretty old drivers). I wish you the best of lucks!
This came up again, 15 bit color, it flirted with 12k, soon as I started Netscape, it dropped to under 10, even after exiting. I get reliable 8K plus, unless transferring files from CD to HD, then everything slows down. The GeForce 4 is a family of cards, and
All, Mandrake Official installed the nvidia driver automatically, and with 16 bit color, after reboot, 9.3K fps. Also, that thread has a screenshot of the ranges while running glxgears, 1600x1200 @15 bit color. 8.5K to 10.9 K. So for me, apples to apples, and I still swap daily between Suse 9 and Mandrake 10.0
/I can't decide...did you ever have to try to decide, say yes to one, leave the other behind/
and barring any really optimized stuff in Mandrake, the 2.6 kernel helps performance for me, on my Dell with the Mad Dog Card in the AGP slot at the San Antonio lattitude, in my office with this specific keyboard (disclaimer finished).
Try going from 16 bit color to 15 bit color. I have yet to detect a visual degradation, but it really does help your card.
Does the monitor that is detected and configured have anything to do with glxgears or put limits on what your video card can/is allowed to do? I have a 21" Sony that can support 1600X1200 @75Hz?
Another reason of why I'm screwed with ATi (not really screwed, just a very profound wish), the drivers do not support 8-bit, 12-bit (packed), 15-bit (packed) or 16-bit color depth, that really gets me angry, not because of performance (I stopped being a perfromance junkie a while back), but for legacy DOS (through DOSBox) games support. I really want to re-play some of the best old-styled games I still have (Monkey Island 2 or Gabriel Knight SOF for instance, even in SCUMVM I can't because of the locked 24-bit depth, grrf!!). Ok, finished rant.
Distribution: Gentoo 2004.2: Who needs exmmpkg when you have emerge?
Posts: 1,795
Rep:
well, 4496 drivers tested. lockup with opengl apps after 10secs. its a HARD lock. back to 5336. as for the desktop depth/res, i AM running my desktop at 1600x1200 24-bit... guess i should try it lower .
ps: to rolledoat: my monitor is a mag innovision 986fs, and i made sure its set the the highest hsync/vsync values (86 and 160, respectfully). can you still play 32-bit color games when youre in 15bit color?
Originally posted by LavaDevil94 well, 4496 drivers tested. lockup with opengl apps after 10secs. its a HARD lock. back to 5336. as for the desktop depth/res, i AM running my desktop at 1600x1200 24-bit... guess i should try it lower .
ps: to rolledoat: my monitor is a mag innovision 986fs, and i made sure its set the the highest hsync/vsync values (86 and 160, respectfully). can you still play 32-bit color games when youre in 15bit color?
Never had a problem with colors. Tuxracer, Falcon's eye, Flightgear, etc. UT complained about color depth, but played fine. Try 16 bit, you certainly won't have a problem, or see any degradation, and let us know what that gained in glxgears. It has to do something.
Originally posted by RolledOat Never had a problem with colors. Tuxracer, Falcon's eye, Flightgear, etc. UT complained about color depth, but played fine. Try 16 bit, you certainly won't have a problem, or see any degradation, and let us know what that gained in glxgears. It has to do something.
RO
especially since the program uses color primitives only (no textures)
Here is a link wich is a link from miniion.de so you don't have to make your own 2.6 compat nvidia drivers if you want to try older ones. http://www.sh.nu/download/nvidia/
I also recently did up something some of the people here may be interested in. A small article comparing windows and linux with Quake3 and Savage with various drivers.
I am on a quest also on how to improve performance on linux and I am going to try and track all my results in a manner like that link with the comparison.
I mostly just stop in once in awhile here to see what native linux games I can help out with though. Wine and WineX are not my cup of tea really.
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