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Alright, this is getting frustrating. I've got Doom running with the Legacy port, Quake 1 running with the Darkplaces port, and all I have left is Quake 2 with the Quake2MaX port. But... I cp'ed all the data off the CD into a Quake2 directory, tar -xzf'ed the quake2max.044.i386.tar.gz and quake2max.044.zip into into Quake2/, and tar -xzf'ed quake2-3.20-glibc-i386-unknown-linux2.0.tar.gz also into Quake2, and ./quake2max'ed into the game, and it plays the demo, but when I try to start either the single-player OR multi-player game it quits on me with apparently no errors.
I had the same problem, to make it work I had to download the source and build it from source, and also to stop the signal 11 problem I had to not use the MAX feature.
Then everything worked.
It's been a while since I last tried but it was definitely not compile. It may have been because I was to lazy to mess around with the makefile though.
Thanks SIN Raven, but it still does the same thing, am downloading the MaX sources and the original sources right now. Hopefully I can get those to compile this time.
Hey Berto, what version of Slack are you ussing?
Where did you installed Quake 2 /usr/local/games/quake2?
Please post your XF86Config-4.
We must put the sucker working...
Thake care.
I'm using Slackware 10 with xorg 6.7. And I just unpacked all the files into a "quake2" directory in my Downloads folder, but I've also tried it in /usr/local/games/quake2 but it still didn't work... In fact the only time it did run was several years ago when I was running Debian 3.0rc2. I'll be posting my xorg.conf file shortly.
By the way, the damned thing still won't compile for me.
Berto the dir to install Quake 2, must be /usr/local/quake2.
Also all the files must be lower case.
In you xorg.cconf, look for the line with the following:
Option "omit xfree86-dga"
If it is uncoment, coment it:
# Option "omit xfree86-dga"
Also try with the binaries from my page.
If you whant i can also help you witht the source code, we can talk via msn:
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