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Old 05-29-2007, 05:11 PM   #1
Peronthious
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Registered: Apr 2006
Distribution: Ubuntu 7.04
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OpenGL in Quake 4 not working after driver update


I updated my nVidia drivers a couple days ago using sudo apt-get install nvidia-glx, and now when I try and run Quake 4, OpenGL fails to start and Quake 4 doesn't open. glxgears works perfectly, and glxinfo returns a large matrix of numbers that I do not have the capacity to interpret. This problem only occurs in Quake 4; all of my other games that run on OpenGL (Enemy Territory, RTCW, various freeware games) work perfectly. Anyone know what's going on?
 
Old 05-30-2007, 01:19 PM   #2
oskar
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Location: Austria
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Maybe you need to reinstall the nvidia kernel module also.
run "glxinfo | grep direct"
It should say "direct rendering: Yes"
 
Old 05-30-2007, 06:01 PM   #3
Peronthious
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"glxinfo | grep direct" works fine, but after retrying Quake 4 I did notice that when OpenGL was trying to initialize, it failed to find an available device.
Code:
-------- Initializing Sound System ----------
sound system initialized.
---------------------------------------------
--------------- R_InitOpenGL ----------------
Initializing SDL subsystem
WARNING: SDL_Init failed: No available video device

Initializing SDL subsystem
WARNING: SDL_Init failed: No available video device

--------------- BSE Shutdown ----------------
---------------------------------------------
WARNING: rvServerScanGUI::Clear() - invalid scanGUI

idRenderSystem::Shutdown()
Sys_Error: Unable to initialize OpenGL
 
  


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