OpenGL in Quake 4 not working after driver update
I updated my nVidia drivers a couple days ago using sudo apt-get install nvidia-glx, and now when I try and run Quake 4, OpenGL fails to start and Quake 4 doesn't open. glxgears works perfectly, and glxinfo returns a large matrix of numbers that I do not have the capacity to interpret. This problem only occurs in Quake 4; all of my other games that run on OpenGL (Enemy Territory, RTCW, various freeware games) work perfectly. Anyone know what's going on?