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I updated my nVidia drivers a couple days ago using sudo apt-get install nvidia-glx, and now when I try and run Quake 4, OpenGL fails to start and Quake 4 doesn't open. glxgears works perfectly, and glxinfo returns a large matrix of numbers that I do not have the capacity to interpret. This problem only occurs in Quake 4; all of my other games that run on OpenGL (Enemy Territory, RTCW, various freeware games) work perfectly. Anyone know what's going on?
"glxinfo | grep direct" works fine, but after retrying Quake 4 I did notice that when OpenGL was trying to initialize, it failed to find an available device.
Code:
-------- Initializing Sound System ----------
sound system initialized.
---------------------------------------------
--------------- R_InitOpenGL ----------------
Initializing SDL subsystem
WARNING: SDL_Init failed: No available video device
Initializing SDL subsystem
WARNING: SDL_Init failed: No available video device
--------------- BSE Shutdown ----------------
---------------------------------------------
WARNING: rvServerScanGUI::Clear() - invalid scanGUI
idRenderSystem::Shutdown()
Sys_Error: Unable to initialize OpenGL
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