LinuxQuestions.org
Help answer threads with 0 replies.
Home Forums Tutorials Articles Register
Go Back   LinuxQuestions.org > Forums > Linux Forums > Linux - Software > Linux - Games
User Name
Password
Linux - Games This forum is for all discussion relating to gaming in Linux.

Notices


Reply
  Search this Thread
Old 06-12-2009, 12:20 AM   #1
RLU491412
LQ Newbie
 
Registered: Jun 2009
Distribution: Linux mint 6
Posts: 24

Rep: Reputation: 15
Unhappy Nexuiz won't Load.


I love my first person shooters, and though nexuiz would be a good one to play, instead of going to windows, and playing halo.

So. I am using Linux mint 6, and used the synaptic package manager installed nexuiz.

Whenever I try and boot it, it says "loading" and 1.5 seconds after that it closes!
thanks
 
Old 06-12-2009, 10:46 AM   #2
Hammett
Senior Member
 
Registered: Aug 2003
Location: Barcelona, Catalunya
Distribution: Gentoo
Posts: 1,074

Rep: Reputation: 59
Hi,

Please launch the game through the console and post any error messages you might get, that would help to determine what the problem is.
 
Old 06-15-2009, 02:07 AM   #3
RLU491412
LQ Newbie
 
Registered: Jun 2009
Distribution: Linux mint 6
Posts: 24

Original Poster
Rep: Reputation: 15
erm, how do I launch the game through terminal?
sorry for the inconvenience...
 
Old 06-16-2009, 03:58 PM   #4
RLU491412
LQ Newbie
 
Registered: Jun 2009
Distribution: Linux mint 6
Posts: 24

Original Poster
Rep: Reputation: 15
Question

okay, i launched the game through terminal and it replied

Code:
james@james-laptop ~ $ nexuiz
Nexuiz Linux 08:21:26 Jun  6 2008
Trying to load library... "libz.so.1" - loaded.
Added packfile /usr/share/games/nexuiz/data/data.pk3 (4066 files)
Added packfile /usr/share/games/nexuiz/data/music.pk3 (10 files)
Trying to load library... "libcurl.so.4" - loaded.
Failed to init SDL joystick subsystem: 
Trying to load library... "libvorbis.so.0" - loaded.
Trying to load library... "libvorbisfile.so.3" - loaded.
Trying to load library... "libmodplug.so.0" - loaded.
Trying to load library... "libOffscreenGecko.so" - failed.
execing quake.rc
execing default.cfg
execing physicsQBR.cfg
execing newhook.cfg
execing weapons.cfg
execing normal.cfg
execing config.cfg
execing config_update.cfg
couldn't exec data/campaign.cfg
couldn't exec autoexec.cfg
Initializing Video Mode: fullscreen 1024x768x32x60hz
Linked against SDL version 1.2.12
Using SDL library version 1.2.12
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 8400M GS/PCI/SSE2
GL_VERSION: 2.1.2 NVIDIA 177.82
GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 
SDL_EXTENSIONS: 
0 SDL joystick(s) found:
Trying to load library... "libjpeg.so.62" - loaded.
Trying to load library... "libpng12.so.0" - loaded.
Draw_CachePic: failed to load gfx/complete
Draw_CachePic: failed to load gfx/inter
Shader 'textures/Reaptxt/sun' already defined
S_Startup: initializing sound output format: 48000Hz, 16 bit, 2 channels...
Wanted audio Specification:
	Channels  : 2
	Format    : 0x8010
	Frequency : 48000
	Samples   : 4096
ALSA lib pcm_pulse.c:625:(pulse_prepare) PulseAudio: Unable to create stream: Invalid argument

E: stream.c: Assertion 's' failed at pulse/stream.c:971, function pa_stream_drain(). Aborting.
Aborted
if anybody could tell me what is wrong...
thanks

Last edited by RLU491412; 06-21-2009 at 05:55 AM. Reason: because.
 
  


Reply

Tags
gaming, nexuiz



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off



Similar Threads
Thread Thread Starter Forum Replies Last Post
Nexuiz 3D shooter Crito Linux - Games 2 04-08-2009 08:37 AM
Nexuiz 2.5 released Alien_Hominid Linux - News 0 04-04-2009 01:13 AM
LXer: Nexuiz 2.4 Offers Impressive Graphics LXer Syndicated Linux News 0 03-02-2008 06:00 PM
Nexuiz Bug Please Help :( Chargh Linux - Games 6 07-29-2007 04:29 PM
Load Nexuiz Bill Gatz MEPIS 4 10-23-2005 06:46 PM

LinuxQuestions.org > Forums > Linux Forums > Linux - Software > Linux - Games

All times are GMT -5. The time now is 07:58 PM.

Main Menu
Advertisement
My LQ
Write for LQ
LinuxQuestions.org is looking for people interested in writing Editorials, Articles, Reviews, and more. If you'd like to contribute content, let us know.
Main Menu
Syndicate
RSS1  Latest Threads
RSS1  LQ News
Twitter: @linuxquestions
Open Source Consulting | Domain Registration