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-   -   NeverWinter Nights running extremely slowly... (https://www.linuxquestions.org/questions/linux-games-33/neverwinter-nights-running-extremely-slowly-357255/)

Eerath 08-26-2005 11:04 AM

NeverWinter Nights running extremely slowly...
 
I've just installed NWN and both expansion packs and the 1.66 update (phew!) and started the game for the first time. I've played NWN on Windows before (same machine) and it has run much faster. It's very jittery (eg. the swirling mists in the background of the character creation screens).

My machine:
Dell Dimension 4600
Intel 865G graphics (yes, I have patched this!)
3.0GHz Pentium 4 HT
512MB RAM
SimplyMEPIS 3.3.1: Kernel 2.6.10, KDE 3.3

How do I make it run faster?

madluther 08-27-2005 08:39 PM

Is your X server running with direct rendering enabled ?
run 'glxinfo | grep direct' to check.

The output should be direct rendering: Yes

Also, NWN must be run in 24 bit color depth or frame rates will be very low, around 1fps.

HTH
Mad

Eerath 08-31-2005 01:35 PM

It says there is no direct rendering, how do I change this?

It said...
Code:

Jo@2[~]$ glxinfo
name of display: :0.0
display: :0  screen: 0
direct rendering: No
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
client glx vendor string: SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
    GLX_MESA_swap_control, GLX_MESA_swap_frame_usage, GLX_OML_swap_method,
    GLX_OML_sync_control, GLX_SGI_make_current_read, GLX_SGI_swap_control,
    GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group
GLX extensions:
    GLX_ARB_get_proc_address, GLX_EXT_import_context, GLX_EXT_visual_info,
    GLX_EXT_visual_rating, GLX_SGIX_visual_select_group
OpenGL vendor string: Mesa project: www.mesa3d.org
OpenGL renderer string: Mesa GLX Indirect
OpenGL version string: 1.2 (1.3 Mesa 4.0.4)
OpenGL extensions:
    GL_ARB_imaging, GL_ARB_multitexture, GL_ARB_texture_border_clamp,
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
    GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3,
    GL_ARB_transpose_matrix, GL_EXT_abgr, GL_EXT_blend_color,
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_draw_range_elements,
    GL_EXT_multi_draw_arrays, GL_EXT_texture_env_add,
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
    GL_EXT_texture_lod_bias, GL_SGIS_texture_border_clamp,
    GL_SUN_multi_draw_arrays
glu version: 1.3
glu extensions:
    GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess

  visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x22 16 tc  1 16  0 r  y  .  5  6  5  0  0 16  0  0  0  0  0  0 0 None
0x23 16 tc  1 16  0 r  .  .  5  6  5  0  0 16  0  0  0  0  0  0 0 None
0x24 16 tc  1 16  0 r  y  .  5  6  5  0  0 16  8  0  0  0  0  0 0 Slow
0x25 16 tc  1 16  0 r  .  .  5  6  5  0  0 16  8  0  0  0  0  0 0 Slow
0x26 16 tc  1 16  0 r  y  .  5  6  5  0  0 16  0 16 16 16 16  0 0 Slow
0x27 16 tc  1 16  0 r  .  .  5  6  5  0  0 16  0 16 16 16 16  0 0 Slow
0x28 16 tc  1 16  0 r  y  .  5  6  5  0  0 16  8 16 16 16 16  0 0 Slow
0x29 16 tc  1 16  0 r  .  .  5  6  5  0  0 16  8 16 16 16 16  0 0 Slow



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