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03-27-2009, 07:32 AM
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#1
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Member
Registered: Jun 2008
Location: St.-Petersburg, Russia
Distribution: (B)LFS, Ubuntu, SliTaz
Posts: 401
Rep:
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Is WineX worth trying to replace Wine for games?
Does WineX have so much better 3D acceleration support than Wine, so it would be worth trying?
And, if it does, then where can i find a working tutorial on compiling it? (There's no use in software opensourceness without ability to compile it, so please don't offer to buy compiled version)
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03-27-2009, 10:08 AM
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#2
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Member
Registered: Mar 2008
Location: NRW, Germany
Distribution: Debian GNU/Linux with XFCE and packages from "testing"
Posts: 377
Rep:
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WineX was the former name of Cedega. I wonder if Cedega is still under active development...
However, wine profits from changes that Cedega and others make to the Wine API, so on the long run, I guess Wine is best.
And: Those products that are based on Wine usually are commercial and not open source. Wine itself is Free Software, licensed under a GNU license (see: http://wiki.winehq.org/FrontPage?act...ect=StartSeite).
But if you really want better program execution and now, you might be interested in commercial products like this one: http://www.codeweavers.com/.
I personally haven't been trying any commercial software lately.
Last edited by TITiAN; 03-27-2009 at 10:11 AM.
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03-27-2009, 10:36 AM
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#3
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Moderator
Registered: Nov 2002
Location: Kent, England
Distribution: Lubuntu
Posts: 19,088
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Both the CodeWeavers and the Transgaming offerings require you to buy the product after the trial period expires. That said, they are both very solid products and will give you access to a wide range of Windows only games. You could also look at PlayOnLinux - this is also based on Wine but does not require you to buy the product.
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03-27-2009, 11:05 AM
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#4
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Member
Registered: Sep 2005
Distribution: Today Debian . Tomorrow ..??
Posts: 368
Rep:
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Quote:
Originally Posted by TITiAN
WineX was the former name of Cedega. I wonder if Cedega is still under active development...
However, wine profits from changes that Cedega and others make to the Wine API, so on the long run, I guess Wine is best.
And: Those products that are based on Wine usually are commercial and not open source. Wine itself is Free Software, licensed under a GNU license (see: http://wiki.winehq.org/FrontPage?act...ect=StartSeite).
But if you really want better program execution and now, you might be interested in commercial products like this one: http://www.codeweavers.com/.
I personally haven't been trying any commercial software lately.
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Actually from what I read Cedega doesnt contribute back anything back to wine.Crodeweaver does.
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03-27-2009, 11:11 AM
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#5
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Guru
Registered: Oct 2005
Location: $RANDOM
Distribution: slackware64
Posts: 12,630
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I've tried both and I can say that there is not much benefit to using Cedega. Most games actually run better through wine, and whatever games Cedega boasts to support over wine usually run very bad through Cedega.
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03-27-2009, 11:37 AM
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#6
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Gentoo support team
Registered: May 2008
Location: Lucena, Córdoba (Spain)
Distribution: Gentoo
Posts: 3,965
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WineX died, it doesn't even exist anymore, if you really meant to compile the old unmaintained cvs that's around anywhere, forget about it, it's really old. The project was renamed to cedega long ago.
Plain wine has much better overall direct3d support. The only better thing about cedega is that it has some rudimentary anticopy support (well, and a fancy frontend, if you value that). Cedega development is slow, and it only cares about the most voted game. Wine aims to implement the whole windows and directx apis, so while it improves, all the windows programs will benefit from it. So, if wine is better than cedega in that regard, let's not speak about the ancient winex sources that remains around.
I don't know about crossover since I haven't really tried it.
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03-27-2009, 04:39 PM
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#7
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Senior Member
Registered: Jun 2006
Location: England
Distribution: Debian Testing/Unstable Amd64
Posts: 1,467
Rep: 
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What games are you trying to run?,maybe there are native Linux installers?.
How well Wine works is really subjective,i have tried to install games such as Call of Duty4
and not been able to get them to run,but Cedega has worked well.
I personally don't believe that any game is guaranteed to work with either solution, it seems
to be a case of try and see what works for you on your personal machine.
Have you considered dual booting Windows as a last resort?
Regards.
The trooper.
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03-27-2009, 05:03 PM
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#8
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Member
Registered: Jun 2008
Location: St.-Petersburg, Russia
Distribution: (B)LFS, Ubuntu, SliTaz
Posts: 401
Original Poster
Rep:
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Thanks for your replies.
Quote:
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Have you considered dual booting Windows as a last resort?
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Oh, no, never... I have thrown windoze away as i got my LFS connected to the Internet and have Xorg  I just _would_like_ to get some windoze games working in linux, such as GTAIV, but as far as it is not yet gotten to work, i will just use previous versions which work (GTA3&Vice City).
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03-27-2009, 05:08 PM
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#9
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Senior Member
Registered: Jun 2006
Location: England
Distribution: Debian Testing/Unstable Amd64
Posts: 1,467
Rep: 
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GTA3 and Vice city work with Wine for you?
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03-27-2009, 05:21 PM
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#10
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Member
Registered: Jun 2008
Location: St.-Petersburg, Russia
Distribution: (B)LFS, Ubuntu, SliTaz
Posts: 401
Original Poster
Rep:
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Yes, and San Andreas too, though SA works somewhat slowly.
P.S. I use proprietary NVIDIA drivers, maybe they work because of this (i read there were reported issues with another video drivers/hardware).
______
Add: Vice City also works in Easy Peasy on my EEE PC 901, but _very_ slowly.
Last edited by 10110111; 03-27-2009 at 05:27 PM.
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03-27-2009, 05:26 PM
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#11
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Senior Member
Registered: Jun 2006
Location: England
Distribution: Debian Testing/Unstable Amd64
Posts: 1,467
Rep: 
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What are your system specs?,which Nvidia driver are you using?
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03-27-2009, 05:30 PM
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#12
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Guru
Registered: Oct 2005
Location: $RANDOM
Distribution: slackware64
Posts: 12,630
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There are tweaks you can do to get lots more FPS, but it depends on the game how much you will get. The nvidia drivers are the only option so far, and their performance is usually acceptable (and way better than the ATI drivers).
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03-28-2009, 12:33 AM
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#13
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Member
Registered: Jun 2008
Location: St.-Petersburg, Russia
Distribution: (B)LFS, Ubuntu, SliTaz
Posts: 401
Original Poster
Rep:
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Quote:
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What are your system specs?,which Nvidia driver are you using?
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I tried running GTA3&VC on a variety of different machines, the trick which i had to do was just wait for some seconds after start of a game program, then press enter to skip video, which is not displayed in wine.
My specs: Pentium4, 2G of RAM, xorg 6.9, kde 3.5.9, different nvidia cards were used (GF6600, GF8800GT). Current video driver version 180.22.
Quote:
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but it depends on the game how much you will get
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I disabled Pixel Shader in winecfg, it seems to have improved performance a bit, but still for GTASA it's not enough. Maybe some other tweaks?
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03-28-2009, 04:10 AM
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#14
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Guru
Registered: Oct 2005
Location: $RANDOM
Distribution: slackware64
Posts: 12,630
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This is what I usually add:
Code:
[Software\\Wine\\Direct3D] 1214758226
"DirectDrawRenderer"="opengl"
"UseGLSL"="disabled"
"VideoMemorySize"="512"
VideoMemorySize is your video memory size, not necessarily 512 MB.
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03-28-2009, 11:00 AM
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#15
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Gentoo support team
Registered: May 2008
Location: Lucena, Córdoba (Spain)
Distribution: Gentoo
Posts: 3,965
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There's a list of useful registry keys on the wine site:
http://wiki.winehq.org/UsefulRegistryKeys
Particularly, I found that UseGLSL and OffscreenRenderingMode can be very very helpful with some games. I don't know about GTA though. Did you try the wine app db? Maybe someone has had this same problem before and have found a solution and published it there.
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