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Old 11-04-2005, 02:12 PM   #46
sonic04002
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I downloaded the zsnes for linux and installed it fine. Everytime I go to open a rom in it, it shuts zsnes down instantly. Also I don't know if this effects this, but my games like HL2 won't start, along with Civilatation Test Of Time, I get thru the options in that one and it shuts the application after i hit play. And HL2 has the loading HL2 screen that steam brings up, and it just stays there. But I am using p2p and cedega for those, I just added that incase it helps with my problem., If anyone has any ideas, please help me out. Thanks, laters.
 
Old 11-04-2005, 03:06 PM   #47
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You probably don't have GLX configured properly. try using a non-OpenGL video mode in ZSNES to verify this.
 
Old 11-04-2005, 04:07 PM   #48
sonic04002
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How do I change the GLX mode in zsnes?
 
Old 11-04-2005, 06:14 PM   #49
tuxdev
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config->video
there should be a whole list of them to chose from. pick the smallest (on the top) and it is almost guaranteed the problem will not be with video. try messing with all the menus anyway.
 
Old 11-04-2005, 06:16 PM   #50
sonic04002
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It still shuts down... Does anyone have any advice?
 
Old 11-07-2005, 02:54 PM   #51
tuxdev
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try turning on debug output somehow and posting it.
 
Old 11-07-2005, 02:56 PM   #52
sonic04002
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How?
 
Old 11-07-2005, 03:16 PM   #53
tuxdev
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I don't know, I'm not home at my Linux box right now. You should be able to find it in "zsnes --help".
 
Old 08-20-2008, 04:54 PM   #54
Mega Man X
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So, I kinda missed this thread and I just had to resurrect it . Anyway, bringing it to the top once again may help others.

I'd like to add a few things though. First, there is a new emulator on the block: Mednafen:

http://en.wikipedia.org/wiki/Mednafen

This little (and awesome) program is capable of emulating The Atari Lynx, GameBoy (Color), GameBoy Advance, NES, PC Engine(TurboGrafx 16), SuperGrafx, Neo Geo Pocket (Color), PC-FX, and WonderSwan (Color).

I found it by accident, since VisualBoy Advance was not working well for me with Ubuntu. Sound was crappy and frames were lame. Mednafen worked great. That and the fact it emulates also NES and PC-Engine well were a selling point for me.

There is basically only one game for PC Engine that I am interested: Castlevania - Rondo of Blood. I have that game for PSP (Dracula X Chronicles in the case), but I really want to play on the PC. There is a guy out there who managed to create a standalone for Win32 of that game using Mednafen. I really, really want to do the same for Linux, but I am facing a few issues. If somebody has time and would like to help me with this task, I'd love to make a "native" port of Rondo of Blood for Linux.

Another emulator worth mentioning is pSX:

http://en.wikipedia.org/wiki/PSX_emulator

I used ePSXe on the past as well as PCSX, but pSX is the one I am using right now. The great thing about is how easy it is to setup. No need to hunt down and test several plugins like with ePSXe. It can also compress/convert several formats to cdz, a format based on the zlib compression. That saves a lot of HD space. The emulation is nearly perfect (perfect for the games I've tried). Performance wise, it may be slower than ePSXe on some machines, but I believe the compatibility list is higher on pSX.

It also worked perfectly with my Xbox 360 Joypad on Ubuntu 8.04. I simply decided to dump ePSXe, because it was getting harder and harder to install on newer distributions and the plugins started to be messy as well.

Finally, Mupen64 does not appear to be receiving updates anymore, but Mupen64Plus is finally usable for me on Linux:

http://en.wikipedia.org/wiki/Mupen64

Make no mistake, it is no Project64. I was just running Castlevania 64 (yeah, I am addicted to Castlevania games lately) and there are several glitches, but usable. The default input plugin is worthless. I could not remap my keyboard, leave it alone even trying to configure my controller.

Oh well, this is my update (and resurrection) to one of my favorite threads here.

Once again, if anyone is available to get a rip of Castlevania - Rondo of Blood to run on Linux through mednafen, please PM me and we can work something out.

NOTE: I am not planing to distribute any illegal image of the game, nor rip. Just a way to easily play the game with mednafen in a iso+ogg format (which the user has to rip by themselves if they own the game)

I should really start a Linux emulator site

Last edited by Mega Man X; 08-20-2008 at 04:59 PM.
 
Old 08-21-2008, 06:22 AM   #55
Mega Man X
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Yey, managed to get Rondo of Blood to run. The whole game is like 40mb now with high quality audio (ogg). Compared to the original .iso (over 400mb) that is quite cool.

Now, on to integrate mednafen with a nice gtk front-end and we are ready to go
 
Old 08-24-2008, 02:44 PM   #56
DJOtaku
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awesome - congrats on that.
 
Old 08-25-2008, 03:54 PM   #57
Mega Man X
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Nice to see you still around DJOtaku . Trying out some emulators around too? I started to play a little with Nintendo DS emulation. Still sooooo long way to go, but hey, interesting to see what people can do with emulators. I am a programmer, but I've no idea even how I would start writing my own emulator. I do custom builds sometimes, but from grounds up, I could never do
 
Old 08-28-2008, 07:37 PM   #58
tuxdev
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I've been dabbling in DS emulation too. Definitely a long way to go, but at least desmume can play Megaman ZX ;-).

I'm actually pretty excited about the possibilities in GameCube/Wii emulation, since Dolphin just got open sourced. Dolphin crashes instantly, my box isn't uber enough.
 
  


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