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Old 04-05-2005, 11:21 PM   #1
ctlphd
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Registered: Apr 2005
Posts: 5

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Doom3 demo shows screen then fails


I just installed Doom3 Demo on Fedora 3 Core Linux on AMD Athlon 64 based system, with an ATI Radeon 9600 graphics card and ATI drivers. I received the following output/errors:

Running in restricted demo mode.

----- Initializing Decls -----
------------------------------
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
5151 strings read from strings/english.lang
Couldn't open journal files
couldn't exec editor.cfg
execing default.cfg
execing DoomConfig.cfg
"\\" isn't a valid key
couldn't exec autoexec.cfg
5151 strings read from strings/english.lang
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
Setup X display connection
dlopen(libGL.so.1)
Initializing OpenGL display
Using XFree86-VidModeExtension Version 2.2
DGA DirectVideo Mouse (Version 2.0) initialized
Free86-VidModeExtension Activated at 640x480
Using 8/8/8 Color bits, 8 Alpha bits, 16 depth, 8 stencil display.
Xlib: extension "XFree86-DRI" missing on display ":0.0".
GL_RENDERER: Mesa GLX Indirect
GL_EXTENSIONS: GL_ARB_imaging GL_ARB_multitexture GL_ARB_texture_border_clamp GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_lod_bias

------- Input Initialization -------
XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK
XKB extension present on server ( 0x1:0x0 )
------------------------------------
dlopen(libasound.so.2)
asoundlib version: 1.0.6
Alsa is available
------ Alsa Sound Initialization -----
opened Alsa PCM device default for playback
device buffer size: 5461 frames ( 65532 bytes )
allocated a mix buffer of 49152 bytes
--------------------------------------
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
X..GL_ARB_texture_non_power_of_two not found
X..GL_ARB_texture_compression not found
X..GL_EXT_texture_filter_anisotropic not found
...using GL_EXT_texture_lod
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
X..GL_EXT_texture3D not found
X..GL_EXT_stencil_wrap not found
X..GL_NV_register_combiners not found
X..GL_EXT_stencil_two_side not found
X..GL_ATI_separate_stencil not found
X..GL_ATI_fragment_shader not found
X..GL_ATI_text_fragment_shader not found
X..GL_ARB_vertex_buffer_object not found
X..GL_ARB_vertex_program not found
X..GL_ARB_fragment_program not found
X..EXT_depth_bounds_test not found
---------- R_NV20_Init ----------
Not available.
----------- R200_Init -----------
Not available.
---------- R_ARB2_Init ----------
Not available.
---------- R_Exp_Init -----------
Disabled at compile time.
---------------------------------
----- R_ReloadARBPrograms -----
glprogs/test.vfp: GL_VERTEX_PROGRAM_ARB not available
glprogs/test.vfp: GL_FRAGMENT_PROGRAM_ARB not available
glprogs/interaction.vfp: GL_VERTEX_PROGRAM_ARB not available
glprogs/interaction.vfp: GL_FRAGMENT_PROGRAM_ARB not available
glprogs/bumpyEnvironment.vfp: GL_VERTEX_PROGRAM_ARB not available
glprogs/bumpyEnvironment.vfp: GL_FRAGMENT_PROGRAM_ARB not available
glprogs/ambientLight.vfp: GL_VERTEX_PROGRAM_ARB not available
glprogs/ambientLight.vfp: GL_FRAGMENT_PROGRAM_ARB not available
glprogs/shadow.vp: GL_VERTEX_PROGRAM_ARB not available
glprogs/R200_interaction.vp: GL_VERTEX_PROGRAM_ARB not available
glprogs/nv20_bumpAndLight.vp: GL_VERTEX_PROGRAM_ARB not available
glprogs/nv20_diffuseColor.vp: GL_VERTEX_PROGRAM_ARB not available
glprogs/nv20_specularColor.vp: GL_VERTEX_PROGRAM_ARB not available
glprogs/nv20_diffuseAndSpecularColor.vp: GL_VERTEX_PROGRAM_ARB not available
glprogs/environment.vfp: GL_VERTEX_PROGRAM_ARB not available
glprogs/environment.vfp: GL_FRAGMENT_PROGRAM_ARB not available
-------------------------------
WARNING: vertex array range in virtual memory (SLOW)
using ARB renderSystem
--------- Initializing Game ----------
gamename: baseDOOM-1
gamedate: Nov 28 2004
Initializing event system
...472 event definitions
Initializing class hierarchy
...141 classes, 381376 bytes for event callbacks
Initializing scripts
/proc/cpuinfo CPU frequency: 2201.74 MHz
Compiled 'removeInitialSplineAngles': 1538.0 ms
---------- Compile stats ----------

Memory usage:
Strings: 79, 12656 bytes
Statements: 67783, 1355660 bytes
Functions: 2108, 250452 bytes
Variables: 147320 bytes
Mem used: 2476308 bytes
Static data: 2277552 bytes
Allocated: 3283404 bytes
Thread size: 7068 bytes

...6 aas types
game initialized.
--------------------------------------
-------- Initializing Session --------
session initialized
--------------------------------------
--- Common Initialization Complete ---
terminal support enabled ( use +set in_tty 0 to disabled )
pid: 6713
1008 MB System Memory
guessing video ram ( use +set sys_videoRam to force ) ..
guess failed, return default low-end VRAM setting ( 64MB VRAM )
64 MB Video Memory
Async thread started
snd_pcm_writei short write: 4085 out of 4096
snd_pcm_writei short write: 2021 out of 2048
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 2021 out of 2048
snd_pcm_writei short write: 2021 out of 2048
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 2021 out of 2048
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 2021 out of 2048
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 2021 out of 2048
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 2021 out of 2048
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 2021 out of 2048
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 2021 out of 2048
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 2021 out of 2048
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 2021 out of 2048
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 2021 out of 2048
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 2021 out of 2048
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 2021 out of 2048
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 2021 out of 2048
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 2021 out of 2048
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 2021 out of 2048
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 2021 out of 2048
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 2021 out of 2048
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 2021 out of 2048
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
idAudioHardwareALSA::Write: 4096 frames overflowed and dropped
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
snd_pcm_writei short write: 989 out of 1024
signal caught: Segmentation fault
si_code 1
Trying to exit gracefully..
--------- Game Map Shutdown ----------
--------------------------------------
Shutting down sound hardware
----------- Alsa Shutdown ------------
close pcm
dlclose
--------------------------------------
idRenderSystem::Shutdown()
------------ Game Shutdown -----------
--------- Game Map Shutdown ----------
--------------------------------------
Shutdown event system
--------------------------------------
shutdown terminal support




I see where it's shutting down, but why? What can anyone recommend? What's ultimately making it shut down? Is it one thing or multiple things?
 
Old 04-06-2005, 03:53 AM   #2
tumbelo
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I don't know about the sound system errors but you should try typing glxinfo in the console and see if it says "Direct rendering: Yes". If it says no, then OpenGL isn't working. I got the same kind of OpenGL errors when it said no direct rendering.
 
Old 04-06-2005, 06:16 AM   #3
YellowFin
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do you have 3d acceleration enabled?
 
Old 04-06-2005, 07:23 AM   #4
ctlphd
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Registered: Apr 2005
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Direct rendering=No/OpenGL is NOT working. How do I make it work?
How do I check if 3d acceleration is enabled?

Last edited by ctlphd; 04-06-2005 at 09:11 AM.
 
Old 04-06-2005, 09:19 AM   #5
user27519298
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Registered: Feb 2005
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hey you were running doom on a windows emulator or is linux version of doom3 available (for free)???
 
Old 04-06-2005, 09:26 AM   #6
ctlphd
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Registered: Apr 2005
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Go to this site

http://zerowing.idsoftware.com/linux/doom/

follow the links. The demo is free. You have to pay for the full version. I think it's a modification of the Windows version (I think you have to have the Windows discs), but I haven't gotten that far.

Last edited by ctlphd; 04-06-2005 at 09:28 AM.
 
Old 04-06-2005, 09:55 AM   #7
ctlphd
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Registered: Apr 2005
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Failed to install fines in kernel

I went back and re-installed ATI drivers, and error messages came up that certain files were not installed in kernel directories. This may be the problem. It listed an old Kernel, so the ATI drivers must not be up to date. Is there a new set of drivers someone would recommend for an ATI Radeon 9600 256 card?
 
Old 04-06-2005, 02:01 PM   #8
YellowFin
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i have the windows disks, all u have to do is get the 7.6 mb installer, install it, copy the packages form the diasc into the directory of insatllation and it works fine.... i had problems with sound that im still trying to figure out, bu otherwise its the full game...

if you go to http://zerowing.idsoftware.com/linux/doom/

follow the steps and it should work, im running suse 9.2 and in the settings u have to enable 3d accell

im not sure how its done in fedora, but it should be similar.
 
Old 04-07-2005, 04:15 PM   #9
TravisOSF
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it looks like it's your soundcard--notice it segfaults after failing to match the sound up.

try using alsa as your driver...go into your home dir and opent the folder /.doom3 and edit DoomConfig.cfg so that
seta s_driver "best"
says
seta s_driver "oss"

and set your sound system to oss if that still fails. it's worth a shot and it got it working for me.
 
  


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