| Bill Gates 666 |
11-11-2010 02:12 PM |
X Windows adding/correcting mode support using xrandr (single DVI-TFT panel)
Hi
I am trying to get Battlefield 2 and Battlefield 2142 to launch under Kubuntu 10.04 (x64) & Wine 1.3.6. I'm using an Nvidia 8800 GTX 768Mb GPU with Nvidia blob driver 260.19.12.
Anyway launching BF2142 (retail copy, patched to v1.5) gives me the following error (2x) in the console output streams:
Code:
...
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 800x600x32 @85! (XRandR)
...
The game runs fine in a Virtual Desktop 800x600 (I only tried Singleplayer mode but all the rendering appeared glitch free).
I've tried manually adding entries to my xrandr output but they just end up being ignored:
Code:
Screen 0: minimum 320 x 175, current 1600 x 1200, maximum 1600 x 1200
default connected 1600x1200+0+0 0mm x 0mm
1600x1200 50.0*
800x600 51.0 91.0 92.0 93.0 94.0 95.0 96.0 97.0 98.0 99.0 100.0
1600x1024 52.0
1440x900 53.0
1400x1050 54.0 55.0 56.0
1360x768 57.0 58.0
1280x1024 59.0 60.0 61.0
1280x960 62.0 63.0
1152x864 64.0 65.0 66.0 67.0 68.0 69.0 70.0
1024x768 71.0 72.0 73.0 74.0 75.0 76.0
960x720 77.0 78.0
960x600 79.0
960x540 80.0
928x696 81.0 82.0
896x672 83.0 84.0
840x525 85.0 86.0 87.0 88.0 89.0
832x624 90.0
800x512 101.0
720x450 102.0
720x400 103.0
700x525 104.0 105.0 106.0 107.0
680x384 108.0 109.0
640x512 110.0 111.0 112.0
640x480 113.0 114.0 115.0 116.0 117.0 118.0 119.0 120.0
640x400 121.0
640x350 122.0
576x432 123.0 124.0 125.0 126.0 127.0 128.0 129.0
512x384 130.0 131.0 132.0 133.0 134.0
416x312 135.0
400x300 136.0 137.0 138.0 139.0 140.0
360x200 141.0
320x240 142.0 143.0 144.0 145.0
320x200 146.0
320x175 147.0
800x600_85.00 83.8
Yes that's my new mode at the bottom!!
My xorg.conf:
Code:
# nvidia-settings: X configuration file generated by nvidia-settings
# nvidia-settings: version 260.19.12 (buildd@fermium) Sat Oct 16 01:06:10 UTC 2010
# nvidia-xconfig: X configuration file generated by nvidia-xconfig
# nvidia-xconfig: version 260.19.12 (buildmeister@builder101) Fri Oct 8 11:47:04 PDT 2010
Section "ServerLayout"
Identifier "Layout0"
Screen 0 "Screen0" 0 0
InputDevice "Keyboard0" "CoreKeyboard"
InputDevice "Mouse0" "CorePointer"
Option "Xinerama" "0"
EndSection
Section "Files"
EndSection
Section "InputDevice"
# generated from default
Identifier "Mouse0"
Driver "mouse"
Option "Protocol" "auto"
Option "Device" "/dev/psaux"
Option "Emulate3Buttons" "no"
Option "ZAxisMapping" "4 5"
EndSection
Section "InputDevice"
# generated from default
Identifier "Keyboard0"
Driver "kbd"
EndSection
Section "Monitor"
Identifier "Monitor0"
VendorName "Unknown"
ModelName "Idek Iiyama AU5131"
HorizSync 24.0 - 80.0
VertRefresh 50.0 - 85.0
Option "DPMS"
EndSection
Section "Device"
Identifier "Device0"
Driver "nvidia"
VendorName "NVIDIA Corporation"
BoardName "GeForce 8800 GTX"
EndSection
Section "Screen"
# Removed Option "metamodes" "1600x1200 +0+0"
Identifier "Screen0"
Device "Device0"
Monitor "Monitor0"
DefaultDepth 24
Option "TwinView" "0"
Option "metamodes" "1600x1200 +0+0; 800x600_85 +0+0"
SubSection "Display"
Depth 24
EndSubSection
EndSection
My TFT panel can support 800x600 @85Hz (native is 1600x1200). I tried setting the screen resolution to 800x600 @85Hz in the Nvidia control panel. However the game still crashes out with the previously mentioned error ( xrandr).
I've posted on this forum because the error is more related to mode support in X Windows than an actual bug in Wine...
Any thoughts? I've literally spent hours on this one problem now and it's really starting to... :confused: :banghead: :study: :Pengy:
Bob
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