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Old 03-14-2006, 03:53 PM   #1
shotokan
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Best proccessor for game developement


This question is mostly for people who develope games, but if you have any knowledge about this please post your answer. I'm really looking for opinions here. It doesn't matter whether, or not you're right.

What is the best processor, or type of processor to develope video games on?

As far as:
  • Ease of development.
  • Performance of games.
  • Demand for games. (on that processor)

This could be any class, or architecture for any thing (Game Console, or PC.)
 
Old 03-14-2006, 04:00 PM   #2
peter_89
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Is there any processor best suited for game development?
Just buy a top-end AMD.

Last edited by peter_89; 03-14-2006 at 04:05 PM.
 
Old 03-14-2006, 05:15 PM   #3
Lazy Foo'
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Quote:
Originally Posted by shotokan
This question is mostly for people who develope games, but if you have any knowledge about this please post your answer. I'm really looking for opinions here. It doesn't matter whether, or not you're right.

What is the best processor, or type of processor to develope video games on?

As far as:
  • Ease of development.
  • Performance of games.
  • Demand for games. (on that processor)

This could be any class, or architecture for any thing (Game Console, or PC.)
Consoles aren't really an option. Dev Kits typically cost $250,000. Although the Revolution's Dev Kit is rumored to be in the neighborhood of $2000.

Just get yourself a good AMD processor.
 
Old 03-14-2006, 06:11 PM   #4
slantoflight
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Go with AMD.

It has the two key letters. AM

Add two more and you got game. It can't be coincidence.
 
Old 03-15-2006, 11:11 AM   #5
shotokan
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Quote:
Originally Posted by Lazy Foo'
Consoles aren't really an option. Dev Kits typically cost $250,000. Although the Revolution's Dev Kit is rumored to be in the neighborhood of $2000.

Just get yourself a good AMD processor.
Well, Development Kit costs aside.

Also, is x86 easier than other architectures to develop on?
 
Old 03-15-2006, 09:19 PM   #6
slantoflight
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Quote:
Originally Posted by shotokan
Well, Development Kit costs aside.

Also, is x86 easier than other architectures to develop on?
Programming is as easy as the language you use and the comfort you have with it. And since game programming is generally done in C++, the processor doesn't matter nearly as much as API,libraries, etc. your using to make your game communicate with the operating system.
Unless your programming in assembly , in which case, any CISC type CPU would be easier, such as AMD ,because fewer lines of asm code are required to execute the same action. PowerPC processors are even easier because they read their instructions big-endian style so 0FA4 is really OFA4 and not 4AF0. Come to think of it, doesn't the 360 use powerpc processors? Something else to consider. Wouldn't I love to make 3 core 3.2 ghz system for the cost of an xbox. I look forward to free60's work on this.
 
Old 03-16-2006, 01:03 PM   #7
shotokan
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So PPC is, in your opinion, easiest to program for in assembly.

It's important because I think some of the best games, to use the CPU to it's full potential they, are partly coded in assembly.
 
  


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