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Old 09-24-2002, 08:11 PM   #1
BrianK
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Registered: Mar 2002
Location: Los Angeles, CA
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Anyone know anything about the GPL? - quick question...


I'm writing plugins for a large 3D animation package.

I have both free and non-free plugins, with all of which I'd like to use a socket library (that's source code is GPL'ed) for floating licenses. I'd also like to use it for the license server. I've had to modify it a good deal to get it doing what I want it to.

So... what happens with that? What of it do I have to relase as source code? Obviously, I don't want to release my licensing scheme, but after reading the FAQ on the GPL on GNU's website, I'm a bit blury on extending the use of a GPL'ed program. I have no problem releasing the .c and .h of the socket library - even with my changes, as long as I don't have to release my license library that the socket library now makes calls to.

Anyone care to shed some light on this? If it means anything, one example is a converter utility that contains about 20 .c/.h files, one set of which will be the socket library covered under the GPL.

thanks.

Last edited by BrianK; 09-24-2002 at 08:12 PM.
 
Old 09-29-2002, 10:26 PM   #2
bkeating
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Im not much of a coder but I know a decent amount about the GPL and Free Software.

Your question is a bit blury (to me). _your_ work can be released under any license you choose (if it meets the licenses requirements) but if parts of your application are under a different license or cannot supply source code then you cannot supply such material under the same License. You can however break it up if one section of the application can meet the requirements of GPL while the others can remain in whatever license or a better fitting license that cannot supply the three main software freedoms.

Im running into a bit of work but I will most definetly post to this thread later tonite, as it is my favorite topic of discussion and I would like to help you.

If you could, define the details of your project/application and the tools your using, i can better help ya.

ttyl!
 
  


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