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ssobeht 02-25-2005 09:46 AM

AMD64 and SDL games segfaults...
 
Hi!
I would like to know if anyone else have experienced this under an AMD64 Debian box, but many SDL based apps crash (some not) with a Segmentation Fault. Many apps work, but some don't (Bumprace, Abuse, Wings3D, Slune...). I can't find what exactly makes it crash. It is not OpenGL because some apps using OGL work, and for the same reason it is not SDL_Mixer or SDL_Image...

I found something by googling about VIA chipsets or something...

Any suggestions? Is there anything I can do to solve this? Does this happend to anyone else?

Cya!

dennisfen 12-28-2005 08:45 AM

i have lfs 6.1 x86 on nforce3 chipset. same problem.

1veedo 06-06-2006 02:25 PM

Yes, on Ubuntu, slune and a couple other games crash w/ segmentation fault. I'm using nvidia geforce.


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