AMD64 - 3d accel in a 32bit chroot don't work
I've got a 64 bit system with the latest ati drivers and everything works ok even Quake3 and 32bits games installed normally.
But today i've created a 32-bits Chroot using the official Debian AMD64 how-to in order to get Flash support and to install abuse (the package on the amd64 repository segfaults) and legacy-doom.
The problem is that those games, when executed with opengl options, they run terribly slow, as i they were using the mesa implementation. What do I do?.
Thanx in advance!