AMD64 - 3d accel in a 32bit chroot don't work
Hi!
I've got a 64 bit system with the latest ati drivers and everything works ok even Quake3 and 32bits games installed normally. But today i've created a 32-bits Chroot using the official Debian AMD64 how-to in order to get Flash support and to install abuse (the package on the amd64 repository segfaults) and legacy-doom. The problem is that those games, when executed with opengl options, they run terribly slow, as i they were using the mesa implementation. What do I do?. Thanx in advance! |
I solved it by myself by binding the /dev tree on the chroot (the problem was that it was unable to acces the drm) and also mounting the shared memory thingie for ati cards.
cya! |
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