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After a long overdue apt-get upgrade, I am now the happy owner of one more volume slider in alsamixer: headphone.
On a related note, 'alsaequal', a graphic equaliser for ALSA is a really under appreciated tool. I have set it to my default alsa device through .asoundrc:
Code:
ctl.equal {
type equal;
}
pcm.plugequal {
type equal;
# Modify the line below if you don't
# want to use sound card
I recently bought a SoundBlaster Live! 5.1vx to record music in full 24 bits per sample, and so now I have two soundcards - one PCI card and one built-in on the motherboard.
One issue that had been bugging me for a while - not that problematic, but an issue nonetheless - I have Fedora 14 - because modern distros search for and load modules in parallel to speed up the boot process, the result is that the order in which modules will be loaded becomes unpredictable. So, the soundcards...
There had been a weird problem with sound on Arch. Whenever there was a flash item being displayed (or perhaps flash using sound, I suppose), there would be no sound elsewhere. And if there were sound elsewhere, whenever you play something on flash, it would conversely be mute.
The fix is quite simple:
Quote:
Originally Posted by Wilco
After having some troubles with alsa I managed to fix this once and for all. The problem was I could not run flash+firefox and some other application that uses sound,
As you might previously seen in my posts, Half-Life is the only game I used to play when I have free time. Or, when I'm tired. 'course I'm playing it under wine.
So, the funny thing about Half-Life Deathmatch I've found out so far: it is played mostly by interesting people. I mean the ones that actually know how to play.
Most of them used to play AG(Adrenaline Gamer) HL mod which usually defines them as hardcore professionals in this game. So when they come to play regular HLDM it...
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