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Quake II is FINALLY Working!

Posted 10-13-2007 at 03:05 AM by Chargh

I have had difficulty getting id Software games working on Linux (Though this is the Softwares, not Linux's fault). The first id game I got working was Quake III Arena, which worked perfectly except for the Fact OSS did not work. Then I tried getting Doom 3 and Quake 4, then I found out that I need the ATI fglrx Driver, but my Video Card is to old. RTCW did not work on Fedora Core 4, but on Fedora 7 it runs fine. The original Quake runs fine (I have eQuake and X11 Quake). Quake II has been the hardest to get working.

I first got an RPM Package for it, then I battled through dependency hell. When I finally installed it, the executable did not run. I tried another RPM Package, and it worked for a little bit, but then spat out this: Error: Couldn't load pics/colormap.pcx and stoped running.

Well then I found a Loki Installer for Quake II, quake2_3.21-r0.16.1-english.run and af i installed it, its Quake II gave me the following error: models/objects/debris2/tsvgalib: Signal 2: Segmentation fault received. With a little research I found by using this command "aoss quake2 +set vid_ref gl +set gl_driver libMesaGL.so" I can get it working (The aoss command is for getting ALSA to emulate OSS, and is not needed to run Quake II). I can only play it once however, then have to logout and login again to play it again. But at least it works now!

UPDATE October 14 2007: I found some launchers that the Loki Installer put in the Other menu. The Command they use works fine every time I put it in a Terminal (The Launcher does not Work though). The Command is: /usr/local/games/quake2/quake2.sh (Remember, if you get an error saying it cant find /dev/dsp, put the aoss command at the beginning!).
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