2011 LinuxQuestions.org Members Choice AwardsThis forum is for the 2011 LinuxQuestions.org Members Choice Awards.
You can now vote for your favorite products of 2011. This is your chance to be heard! Voting ends on February 9th.
Welcome to LinuxQuestions.org, a friendly and active Linux Community.
You are currently viewing LQ as a guest. By joining our community you will have the ability to post topics, receive our newsletter, use the advanced search, subscribe to threads and access many other special features. Registration is quick, simple and absolutely free. Join our community today!
Note that registered members see fewer ads, and ContentLink is completely disabled once you log in.
Any specific criteria? I probably use GIMP more, but Inkscape is a superb product and a pleasure to use. And then again ... for command line or batch graphics work I wouldn't consider anything other than ImageMagick.
Not really, but I use it for touching up foto's, making icons, layering graphics, you name it. Have yet to try animations...
Put photoshop, paintshop pro and Gimp next to each other and (for me) the Gimp will stand out...
I'm going with Blender on this one, mostly because it is the one that has improved the most. Going from the old 2.4 interface to the 2.5 interface was brilliant, and now the new Cycles rendering engine will push Blender ahead of the proprietary applications for me. Blender has so many new features that I can't even wrap my head around it all. Anything I can make in the Gimp I can recreate in Blender.
That's not to say that I don't use Gimp or Inkscape. Both are fantastic applications.
Here's basically the work flow I used to create the graphics for my Android game (in works):
Gimp: Designing the concept
Inkscape: Creating Main UI Elements
Gimp: Resizing, cropping and editing UI Elements
Blender: Background Art (lots of nature art and other forms of relaxing pictures)
Gimp: Resizing, cropping, and editing Background Art
These applications go hand in hand and it's hard to determine the winner. Out of all of the Polls, this one is the most unfair.
Pinta does nicely for me for "sketching" textures. Gimp for refining. For vector graphics, Inkscape. For 3D modelling (ahem) Anim8or through Wine, though this is just a temporary hold over from Windows while I find the time to try out Art of Illusion or Blender. Also quite liked Grafx2, as a simple paint application, but that because it is also another holdover... from the Amiga.
This particular category has been the most difficult for me to vote, hence this comment.
I use GIMP.
Then ImageMagick for quick editing, Inkscape from time to time for vector drawings of outfits/piece of clothing... Though usually I draw these on paper, then scan and edit with GIMP. I might use Scribus for a zine I'm making with a bunch of people, still! The one I prefer using, due to the interface, in all of these is Inkscape, so that's what I vote for. (yes, some of these sentences are nearly not understandable... my english sucks)
I'd vote for GIMP, but that's because I'm not smart enough to use anything else. I've used Inkscape and it seems wonderful, but I only know a tiny bit of its functions. Blender is a beast and way beyond me.
I'll leave these category to people who know more than I do.