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2011 Members Choice Awards This forum is for the 2011 Members Choice Awards.
You can now vote for your favorite products of 2011. This is your chance to be heard! Voting ends on February 9th.


View Poll Results: Graphics Application of the Year
GIMP 284 72.08%
Inkscape 40 10.15%
Blender 30 7.61%
Scribus 9 2.28%
ImageMagick 8 2.03%
Tux Paint 1 0.25%
Krita 7 1.78%
Kolourpaint 5 1.27%
Xara 0 0%
MyPaint 1 0.25%
RawTherapee 3 0.76%
CinePaint 1 0.25%
LazPaint 5 1.27%
Voters: 394. You may not vote on this poll

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Old 01-01-2012, 02:54 PM   #16
Senior Member
Registered: Nov 2007
Location: Somewhere on my hard drive...
Distribution: Manjaro
Posts: 2,475
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Gimp, by a zillion and a quarter mile! Is there anything graphically this thing cannot do???
Old 01-01-2012, 03:04 PM   #17
Registered: Apr 2011
Location: UK
Distribution: Kubuntu 11.10
Posts: 562

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Any specific criteria? I probably use GIMP more, but Inkscape is a superb product and a pleasure to use. And then again ... for command line or batch graphics work I wouldn't consider anything other than ImageMagick.
Old 01-01-2012, 03:10 PM   #18
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Any specific criteria?
Not really, but I use it for touching up foto's, making icons, layering graphics, you name it. Have yet to try animations...
Put photoshop, paintshop pro and Gimp next to each other and (for me) the Gimp will stand out...
Old 01-03-2012, 03:39 PM   #19
Registered: Mar 2008
Location: In your head!
Distribution: Arch Linux
Posts: 165
Blog Entries: 1

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I'm going with Blender on this one, mostly because it is the one that has improved the most. Going from the old 2.4 interface to the 2.5 interface was brilliant, and now the new Cycles rendering engine will push Blender ahead of the proprietary applications for me. Blender has so many new features that I can't even wrap my head around it all. Anything I can make in the Gimp I can recreate in Blender.

That's not to say that I don't use Gimp or Inkscape. Both are fantastic applications.

Here's basically the work flow I used to create the graphics for my Android game (in works):

Gimp: Designing the concept
Inkscape: Creating Main UI Elements
Gimp: Resizing, cropping and editing UI Elements
Gimp: Effects
Blender: Background Art (lots of nature art and other forms of relaxing pictures)
Gimp: Resizing, cropping, and editing Background Art

These applications go hand in hand and it's hard to determine the winner. Out of all of the Polls, this one is the most unfair.
Old 01-04-2012, 01:22 AM   #20
Registered: Feb 2011
Posts: 55

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Pinta does nicely for me for "sketching" textures. Gimp for refining. For vector graphics, Inkscape. For 3D modelling (ahem) Anim8or through Wine, though this is just a temporary hold over from Windows while I find the time to try out Art of Illusion or Blender. Also quite liked Grafx2, as a simple paint application, but that because it is also another holdover... from the Amiga.

This particular category has been the most difficult for me to vote, hence this comment.
Old 01-04-2012, 06:23 AM   #21
Registered: Oct 2011
Location: Nepal
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yeah GIMP, but it's hard but still GIMP
Old 01-04-2012, 11:10 AM   #22
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Registered: Dec 2011
Location: France
Distribution: Debian
Posts: 12

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I use GIMP.
Then ImageMagick for quick editing, Inkscape from time to time for vector drawings of outfits/piece of clothing... Though usually I draw these on paper, then scan and edit with GIMP. I might use Scribus for a zine I'm making with a bunch of people, still! The one I prefer using, due to the interface, in all of these is Inkscape, so that's what I vote for. (yes, some of these sentences are nearly not understandable... my english sucks)
Old 01-04-2012, 04:57 PM   #23
LQ Newbie
Registered: Jan 2012
Location: Ohio
Distribution: Debian, CentOS, Fedora, LFS
Posts: 24

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I'd vote for GIMP, but that's because I'm not smart enough to use anything else. I've used Inkscape and it seems wonderful, but I only know a tiny bit of its functions. Blender is a beast and way beyond me.

I'll leave these category to people who know more than I do.
Old 01-04-2012, 07:32 PM   #24
Registered: Jul 2003
Location: On the Beaches of Super Sunny Southern San Clemente, California USA
Distribution: Slackware - duh!
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Thumbs up Gimp

Gimp, but Inkscape is really good for vector stuff too.

I hope that helps

Kindest regards,

Old 01-05-2012, 03:27 AM   #25
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Registered: Apr 2006
Distribution: Debian
Posts: 25

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LazPaint can be added to the list too
Old 01-05-2012, 11:00 AM   #26
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Registered: Sep 2004
Location: Belgium
Distribution: openSUSE 13.1
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I voted for Scribus. I used it to make 2 scientific posters last year. I'm very happy with it, though in the beginning it's a bit confusing. I would like to see better Latex support!
Old 01-05-2012, 03:30 PM   #27
Registered: Jun 2000
Distribution: Debian, Red Hat, Slackware, Fedora, Ubuntu
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Original Poster
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LazPaint has been added.

Old 01-12-2012, 08:45 PM   #28
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Registered: Jan 2012
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I used to like Pinta, but it feels underwhelming for something that is derived from Paint.NET. I use LazPaint for quick editing, then GIMP.
Old 01-17-2012, 07:36 AM   #29
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Registered: Jan 2011
Location: Carshalton, Surrey, UK.
Distribution: Pinguy OS 11.04 x86_64
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I have used and liked Gimp for many years now. Though I do like Inkscape which may edge it for me next time around.
Old 01-17-2012, 01:23 PM   #30
Registered: Nov 2006
Location: Kerala, South India
Distribution: Ubuntu 12.10, Ultimate Edition 3.5, OZ Unity 3.0 Black Opal
Posts: 117

Rep: Reputation: 15
Wink GIMP what else ??


No competition for GIMP in this category


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