2011 LinuxQuestions.org Members Choice Awards This forum is for the 2011 LinuxQuestions.org Members Choice Awards.
You can now vote for your favorite products of 2011. This is your chance to be heard! Voting ends on February 9th.
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GNU/Linux Basic Guide
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View Poll Results: Graphics Application of the Year
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GIMP
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284 |
72.08% |
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Inkscape
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40 |
10.15% |
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Blender
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30 |
7.61% |
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Scribus
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9 |
2.28% |
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ImageMagick
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8 |
2.03% |
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Tux Paint
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1 |
0.25% |
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Krita
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7 |
1.78% |
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Kolourpaint
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5 |
1.27% |
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Xara
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0 |
0% |
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MyPaint
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1 |
0.25% |
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RawTherapee
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3 |
0.76% |
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CinePaint
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1 |
0.25% |
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LazPaint
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5 |
1.27% |
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01-01-2012, 01:54 PM
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#16
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Senior Member
Registered: Nov 2007
Location: Somewhere on my hard drive...
Distribution: Arch
Posts: 2,044
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Gimp, by a zillion and a quarter mile! Is there anything graphically this thing cannot do???
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01-01-2012, 02:04 PM
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#17
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Member
Registered: Apr 2011
Location: UK
Distribution: Kubuntu 11.10
Posts: 562
Rep: 
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Any specific criteria? I probably use GIMP more, but Inkscape is a superb product and a pleasure to use. And then again ... for command line or batch graphics work I wouldn't consider anything other than ImageMagick.
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01-01-2012, 02:10 PM
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#18
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Senior Member
Registered: Nov 2007
Location: Somewhere on my hard drive...
Distribution: Arch
Posts: 2,044
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Not really, but I use it for touching up foto's, making icons, layering graphics, you name it. Have yet to try animations...
Put photoshop, paintshop pro and Gimp next to each other and (for me) the Gimp will stand out...
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01-03-2012, 02:39 PM
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#19
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Member
Registered: Mar 2008
Location: In your head!
Distribution: Arch Linux
Posts: 165
Rep:
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I'm going with Blender on this one, mostly because it is the one that has improved the most. Going from the old 2.4 interface to the 2.5 interface was brilliant, and now the new Cycles rendering engine will push Blender ahead of the proprietary applications for me. Blender has so many new features that I can't even wrap my head around it all. Anything I can make in the Gimp I can recreate in Blender.
That's not to say that I don't use Gimp or Inkscape. Both are fantastic applications.
Here's basically the work flow I used to create the graphics for my Android game (in works):
Gimp: Designing the concept
Inkscape: Creating Main UI Elements
Gimp: Resizing, cropping and editing UI Elements
Gimp: Effects
Blender: Background Art (lots of nature art and other forms of relaxing pictures)
Gimp: Resizing, cropping, and editing Background Art
VOILA!!!
These applications go hand in hand and it's hard to determine the winner. Out of all of the Polls, this one is the most unfair.
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01-04-2012, 12:22 AM
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#20
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Member
Registered: Feb 2011
Posts: 51
Rep:
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Pinta does nicely for me for "sketching" textures. Gimp for refining. For vector graphics, Inkscape. For 3D modelling (ahem) Anim8or through Wine, though this is just a temporary hold over from Windows while I find the time to try out Art of Illusion or Blender. Also quite liked Grafx2, as a simple paint application, but that because it is also another holdover... from the Amiga.
This particular category has been the most difficult for me to vote, hence this comment. 
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01-04-2012, 05:23 AM
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#21
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Member
Registered: Oct 2011
Location: Nepal
Distribution: RHEL, Ubuntu
Posts: 86
Rep:
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yeah GIMP, but it's hard but still GIMP
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01-04-2012, 10:10 AM
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#22
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LQ Newbie
Registered: Dec 2011
Location: France
Distribution: Debian
Posts: 12
Rep: 
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I use GIMP.
Then ImageMagick for quick editing, Inkscape from time to time for vector drawings of outfits/piece of clothing... Though usually I draw these on paper, then scan and edit with GIMP. I might use Scribus for a zine I'm making with a bunch of people, still! The one I prefer using, due to the interface, in all of these is Inkscape, so that's what I vote for. (yes, some of these sentences are nearly not understandable... my english sucks)
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01-04-2012, 03:57 PM
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#23
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LQ Newbie
Registered: Jan 2012
Location: Ohio
Distribution: Debian, CentOS, Fedora, LFS
Posts: 24
Rep: 
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I'd vote for GIMP, but that's because I'm not smart enough to use anything else. I've used Inkscape and it seems wonderful, but I only know a tiny bit of its functions. Blender is a beast and way beyond me.
I'll leave these category to people who know more than I do.
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01-04-2012, 06:32 PM
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#24
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Member
Registered: Jul 2003
Location: On the Beaches of Super Sunny Southern San Clemente, California USA
Distribution: Slackware - duh!
Posts: 513
Rep: 
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Gimp
Gimp, but Inkscape is really good for vector stuff too.
I hope that helps
Kindest regards,
.
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01-05-2012, 02:27 AM
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#25
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LQ Newbie
Registered: Apr 2006
Distribution: Debian
Posts: 25
Rep:
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01-05-2012, 10:00 AM
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#26
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LQ Newbie
Registered: Sep 2004
Location: Novi Sad, Serbia
Distribution: openSUSE 11.4 64bit
Posts: 4
Rep:
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I voted for Scribus. I used it to make 2 scientific posters last year. I'm very happy with it, though in the beginning it's a bit confusing. I would like to see better Latex support!
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01-05-2012, 02:30 PM
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#27
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root 
Registered: Jun 2000
Distribution: Debian, Red Hat, Slackware, Fedora, Ubuntu
Posts: 9,533
Original Poster
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LazPaint has been added.
--jeremy
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01-12-2012, 07:45 PM
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#28
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LQ Newbie
Registered: Jan 2012
Posts: 3
Rep: 
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I used to like Pinta, but it feels underwhelming for something that is derived from Paint.NET. I use LazPaint for quick editing, then GIMP.
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01-17-2012, 06:36 AM
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#29
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LQ Newbie
Registered: Jan 2011
Location: Carshalton, Surrey, UK.
Distribution: Pinguy OS 11.04 x86_64
Posts: 15
Rep:
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I have used and liked Gimp for many years now. Though I do like Inkscape which may edge it for me next time around.
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01-17-2012, 12:23 PM
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#30
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Member
Registered: Nov 2006
Location: Kerala, South India
Distribution: Ubuntu 12.10, Ultimate Edition 3.5, OZ Unity 3.0 Black Opal
Posts: 117
Rep:
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GIMP what else ??
Hi
No competition for GIMP in this category
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