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Wolfenstein: Enemy Territory Goes Open Source
Written by badman on 13 August, 2010 - 10:18 | TaggedWolfenstein: Enemy Territory
During his annual QuakeCon keynote speech last night, John Carmack mentioned that the full Wolfenstein: Enemy Territory source code is now available under the GNU General Public License. This is great news for aspiring modders looking to use the game's innards as a basis for their own project, as well as community-driven improvements for Wolf: ET itself. An official, potentially press release-laden announcement is apparently still to come, but in the meantime, you can grap the source from one of the mirrors below
They have open sourced the game engine, not the content of the game, so the game itself is not open source, the graphics, sounds, and whatnot are still copyrighted. You can download the game for free and use it, but you are not allowed to make use of the content of the game for other purposes, like a real open source game would allow.