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GNU/Linux Basic Guide
This 255-page guide will provide you with the keys to understand the philosophy of free software, teach you how to use and handle it, and give you the tools required to move easily in the world of GNU/Linux. Many users and administrators will be taking their first steps with this GNU/Linux Basic guide and it will show you how to approach and solve the problems you encounter.
Click Here to receive this Complete Guide absolutely free. |
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Reviews
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Views
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Date product posted
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0
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33195
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03-25-2004
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Recommended By
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No recommendations
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None indicated
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None indicated
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Description:
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GLINT® R3 Rasterization Processor
* Virtual Texture memory management unit
* 256Mb Virtual Texture address space
* Single pass, multi-texture unit
* Integrated 300 MHz RAMDAC
* High-speed 128-bit memory interface
* 7 independent DMA engines provide low CPU utilization
* 2D/3D Raster Engine
* Integrated SVGA Controller
GLINT Gamma G1, Geometry Processor
* 100% OpenGL® transformation and lighting in silicon
* Hardwired processor provides three times the geometry performance of a Pentium III
* 4.75 million transformed, lit triangles per second
* 16 simultaneous light sources
PowerThreads® SSE OpenGL Drivers
* Full OpenGL 1.1 ICD (1.2 ready)
* Dynamic load balancing optimizes geometry and lighting load between GLINT Gamma G2 and host CPU
* Fully optimized for Intel® SSE and AMD® 3DNow!®
Professional 3D Rendering
* Complete OpenGL 1.2 functionality in silicon
* Full OpenGL overlays
* Single pass bump-mapping, per-pixel lighting
* High-quality Gouraud shading
* Perspective correct bilinear and trilinear filtering with per-pixel mip-mapping
* Dual bilinear mip-mapped textures in a single pass
* 2048x2048x32 maximum individual texture size
* Source and destination alpha blending
* Fogging and depth cueing
* Antialiased lines and polygons
* Full-scene antialiasing
* Hardware scissoring, stippling and stencil buffers
* GID clipping for efficient window management
* 32 bit Z-buffering
Integrated Video Processing
* Hardware YUV-RGB conversion
* Hardware MPEG-2 Motion Compensation
Virtual Texturing Memory Management
* Full virtual memory management unit in GLINT R4 silicon allows the board to act as a full 256 MB graphics card
Board Physical
* Short-card ATX form-factor
* AGP 1x/2x/4x compatible
* AGP Pro compatible
* 32 MB of unified high-speed SDRAM for framebuffer, Z-buffer and texture memory
Connectors
* DB-15 analog connector
* 3-pin mini-din stereo connector
* MDR20 DFP digital flat panel connector
On board DFP (MDR20) connector
* High-resolution DFP and Digital CRT Output
* Drives digital displays up to 1280x1024 @60 Hz and analog displays up to 2048x1536 @60 Hz
Stereo Support
* True, quad-buffered stereo support up to 1280x1024, true-color, 118 Hz refresh rate
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Keywords:
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3DLabs Oxygen GVX1 Glint R3
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/sbin/lspci output:
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01:00.1 Display controller: 3DLabs: Unknown device 000d (rev 01)
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Chipset:
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GLINT R3 rasteriser and GLINT Gamma 1 geometry processor
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Connection Type:
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AGP 4x
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